[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 9h.
The force wipe · high confidenceComing wipes
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 9hNext wipe expected · the force wipe
-
Thu 8 Oct, 04:25 UTC 05:25 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 25 Sep, 04:27 UTC 05:27 UK · 34d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 13 days
- Players before
- 0
-
Wed 16 Sep, 11:59 UTC 12:59 UK · 42d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 6
- Lasted
- 8.7 days
- Players before
- 0
-
Tue 15 Sep, 15:48 UTC 16:48 UK · 43d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 308 / 325
- Rusty Moose |EU Monthly| 86 / 200
- Rustafied.com - EU Long - Large 49 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 104 / 300
- Rusty Moose |EU Small| 21 / 200
- Rustafied.com - EU Long - Small II 22 / 100
Quick answers
From the figures on this page.
Player activity
Where does [EU] Facepunch Tech Test place among Rust servers?
A seven-day player-hours count places [EU] Facepunch Tech Test at #15,335: the top 69% of every ranked server.
Is [EU] Facepunch Tech Test busy at the moment?
[EU] Facepunch Tech Test is showing 0 players at the moment. For the last seven days the average player count was 0.
Map and rules
On what map does [EU] Facepunch Tech Test take place?
Generated by the game with seed 211649, the procedural map on [EU] Facepunch Tech Test is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [EU] Facepunch Tech Test, and what settings does it run?
You will not find a gather rate in the name of [EU] Facepunch Tech Test. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The in-game Official tab lists it. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does [EU] Facepunch Tech Test run from?
The name of [EU] Facepunch Tech Test points to Europe, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 162.19.127.25:28015.
What is the performance like on [EU] Facepunch Tech Test?
Server fps over the last 48 hours averaged 240; the lowest was 240. The world held as many as 120,000 entities: buildings, deployables and the rest. The highest memory reading was 4,438 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is [EU] Facepunch Tech Test up, and how good is its uptime?
Right now, [EU] Facepunch Tech Test is online. The uptime it reports puts its last restart at about 2 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is [EU] Facepunch Tech Test using?
The version on [EU] Facepunch Tech Test is Rust network protocol 2635 and build 169619, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does [EU] Facepunch Tech Test handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 6 it had fallen below half where the crowd did not hold.
How often does [EU] Facepunch Tech Test wipe, and at what times?
The only wipe [EU] Facepunch Tech Test takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 34 days 4 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
On Rust Wipe Tracker, which lists and filters is [EU] Facepunch Tech Test part of?
The Rust Wipe Tracker lists that include [EU] Facepunch Tech Test are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [EU] Facepunch Tech Test?
Read off the game's server browser, the tags for [EU] Facepunch Tech Test are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169619 (Build): It runs game build 169619; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [EU] Facepunch Tech Test?
Enter client.connect 162.19.127.25:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
