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Network live 11,656 servers online 45,182 players aboard 112 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
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Tracking details

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

Online 168.100.161.129:28189 checked 6m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 300 players now 0% full
47-day averagepeak 26
#1,533ranktop 7%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 03:01 UTC 03:01 UK · 22h ago
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  2. Mon 26 Oct, 03:01 UTC 03:01 UK · 1d ago
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  3. Sun 25 Oct, 03:01 UTC 03:01 UK · 2d ago
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  4. Sat 24 Oct, 03:01 UTC 04:01 UK · 3d ago
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  5. Fri 23 Oct, 03:01 UTC 04:01 UK · 4d ago
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  6. Thu 22 Oct, 03:01 UTC 04:01 UK · 5d ago
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  7. Wed 21 Oct, 03:02 UTC 04:02 UK · 6d ago
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  8. Tue 20 Oct, 03:01 UTC 04:01 UK · 7d ago
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    1
  9. Mon 19 Oct, 03:01 UTC 04:01 UK · 8d ago
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  10. Sun 18 Oct, 03:01 UTC 04:01 UK · 9d ago
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Show all 20 wipes
  1. Sat 17 Oct, 03:01 UTC 04:01 UK · 10d ago
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  2. Fri 16 Oct, 03:01 UTC 04:01 UK · 11d ago
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    1
  3. Thu 15 Oct, 03:01 UTC 04:01 UK · 12d ago
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    2
  4. Wed 14 Oct, 03:01 UTC 04:01 UK · 13d ago
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  5. Tue 13 Oct, 03:01 UTC 04:01 UK · 14d ago
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  6. Mon 12 Oct, 03:01 UTC 04:01 UK · 15d ago
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    2
  7. Sun 11 Oct, 03:01 UTC 04:01 UK · 16d ago
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  8. Sat 10 Oct, 03:01 UTC 04:01 UK · 17d ago
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  9. Fri 9 Oct, 03:01 UTC 04:01 UK · 18d ago
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  10. Thu 8 Oct, 03:01 UTC 04:01 UK · 19d ago
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Help desk

Quick answers

From the figures on this page.

Population

Where does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C place among Rust servers?

A seven-day player-hours count places [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C at #1,533: the top 7% of every ranked server.

How many players are on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C right now?

The current count is 0 players on 300 slots for [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. The seven-day figures show an average of 4 players and a peak of 26. The busiest hour over the last 48 hours was 15:00 UTC, averaging 13 players.

Server rules

What is the current map on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Size 6,000 and seed 1337 define the procedural map [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: THE WAR MAP.

What are the rules on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and what settings does it run?

The name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C gives no gather rate. The game's default applies: 8 players to a group at most. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What location does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run from?

No region tag comes from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, but the name points to Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 168.100.161.129:28189.

How smoothly does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C run?

Server fps over the last 48 hours averaged 120; the lowest was 120. The world held as many as 2,169 entities: buildings, deployables and the rest. 2,612 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, and is it currently online?

You can find [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C online at present. Its reported uptime suggests a restart roughly 21 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C using?

On Linux, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe, and at what times?

Those resets every few hours are not wipes, so [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C keeps no wipe schedule.

Tags and filters

On Rust Wipe Tracker, which lists and filters is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C part of?

These Rust Wipe Tracker lists take [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: Rust servers in Europe, Modded Rust servers and Aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 168.100.161.129:28189. Its website can be found at https://thewar.tip4serv.com.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Parkour, Bedwars, arenas and more minigames.
^d
Combat training This is aim and PvP practice: loot comes supplied.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.