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Network live 11,886 servers online 99,275 players aboard 394 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[AE] Facepunch 2

Online 185.179.203.164:28015 checked 7m ago

official monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 2h · high confidence
16/ 350 players now 5% full
97-day averagepeak 26
#986ranktop 4%
27d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 2h.

The force wipe · high confidence
28wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 2h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:42 UTC FW 18:42 UK · 27d ago
    Force wipe delivered
    Peak
    28
    Crowd
    –
    Lasted
    running
    Players before
    4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 463 / 500
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average 255 / 275
  3. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 127 on average 67 / 200
  4. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average 95 / 125
  5. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average 159 / 300
  6. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 110 on average 61 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [AE] Facepunch 2 against other Rust servers?

In the top 4% of all ranked servers sits [AE] Facepunch 2, at #986 on hours played over seven days.

Is [AE] Facepunch 2 busy at the moment?

The current count is 16 players on 350 slots for [AE] Facepunch 2. Averaged over the past week: 9 players, peaking at 26. The busiest hour over the last 48 hours was 17:00 UTC, averaging 16 players.

Map and rules

On what map does [AE] Facepunch 2 take place?

Size 4,500 and seed 1120603257 define the procedural map [AE] Facepunch 2 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on [AE] Facepunch 2, and what settings does it run?

You will not find a gather rate in the name of [AE] Facepunch 2. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Rust's Official tab, in game, is where it appears. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does [AE] Facepunch 2 run from?

There is no region published for [AE] Facepunch 2. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.179.203.164:28015 is its address.

How smoothly does [AE] Facepunch 2 run?

Server fps over the last 48 hours averaged 122; the lowest was 75. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,366. 5,315 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [AE] Facepunch 2 up, and how good is its uptime?

Right now, [AE] Facepunch 2 is online. Its reported uptime suggests a restart roughly 10 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [AE] Facepunch 2 using?

The version on [AE] Facepunch 2 is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on [AE] Facepunch 2 when wipe day arrives?

At their busiest, its recent wipes drew an average of 28 players. After 27 hours the latest wipe's crowd hit its peak.

When does [AE] Facepunch 2 wipe? What schedule does it follow?

Once a month is all [AE] Facepunch 2 wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 27 days 23 hours. Its tags carry a monthly wipe schedule.

Server tags

Where does [AE] Facepunch 2 appear in Rust Wipe Tracker lists and filters?

You will find [AE] Facepunch 2 on the following Rust Wipe Tracker lists: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who operates [AE] Facepunch 2?

One operator most likely runs these: [AE] Facepunch 2 publishes a playrust.com hostname, as do 124 other servers we track.

How should you read the tags on [AE] Facepunch 2?

The game's server browser picks up these [AE] Facepunch 2 tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): It holds 350 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join [AE] Facepunch 2?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.179.203.164:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players It holds 350 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.