[SA] Facepunch 1
Online 185.50.107.84:28015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 16h.
The force wipe · high confidenceComing wipes
- 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 16hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 16hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:43 UTC FW 18:43 UK · 27d agoForce wipe delivered
- Peak
- 24
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 119 / 200
- Rusty Moose |EU Monthly| 86 / 200
- Rustopia.gg - US Large 147 / 200
- Rustafied.com - EU Long - Large 54 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 19 / 300
- Rusty Moose |US Monthly| 144 / 200
Quick answers
From the figures on this page.
Population
How does [SA] Facepunch 1 compare with other Rust servers in the rankings?
A seven-day player-hours count places [SA] Facepunch 1 at #813: the top 4% of every ranked server.
What is the current population on [SA] Facepunch 1?
At the moment 12 players are on [SA] Facepunch 1, which has 350 slots. Averaged over the past week: 13 players, peaking at 39. The busiest hour over the last 48 hours was 17:00 UTC, averaging 18 players.
Map and rules
What is the current map on [SA] Facepunch 1?
Generated by the game with seed 234844413, the procedural map on [SA] Facepunch 1 is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [SA] Facepunch 1?
The name of [SA] Facepunch 1 gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The in-game Official tab lists it. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
About the server
What location does [SA] Facepunch 1 run from?
You will find no region published by [SA] Facepunch 1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.50.107.84:28015.
What is the performance like on [SA] Facepunch 1?
The 48-hour average for server fps stands at 124, never dipping below 78. The world held as many as 150,407 entities: buildings, deployables and the rest. The highest memory reading was 5,758 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [SA] Facepunch 1 up, and how good is its uptime?
Right now, [SA] Facepunch 1 is online. The uptime it reports puts its last restart at about 19 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [SA] Facepunch 1 operate?
On Windows, [SA] Facepunch 1 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on [SA] Facepunch 1?
24 players is the average peak across its recent wipes. After 7 hours the latest wipe's crowd hit its peak.
How often does [SA] Facepunch 1 wipe, and at what times?
[SA] Facepunch 1 wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 27 days 8 hours have passed since this world was made. A wipe every month is the schedule given in its tags.
Server tags
On Rust Wipe Tracker, which lists and filters is [SA] Facepunch 1 part of?
These Rust Wipe Tracker lists take [SA] Facepunch 1: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. You will find it under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [SA] Facepunch 1?
[SA] Facepunch 1 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [SA] Facepunch 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): It holds 350 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): The owner or a plugin set this non-standard tag are the tags [SA] Facepunch 1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join [SA] Facepunch 1?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.50.107.84:28015.
