[US East] Facepunch Large
Online 40.160.19.15:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.
The force wipe · high confidenceComing wipes
- 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 28d agoForce wipe delivered
- Peak
- 144
- Crowd
- –
- Lasted
- running
- Players before
- 10
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Large 100 / 200
- Rusty Moose |US Monthly| 85 / 200
- RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY 70 / 225
- PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo 21 / 200
- Rusticated.com - US Premium Long 28 / 150
- Rustoria.co - US Long Premium 30 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of [US East] Facepunch Large against other Rust servers?
Over the past seven days, [US East] Facepunch Large has climbed to #928 for player hours, putting it in the top 4% of all ranked servers.
What is the current population on [US East] Facepunch Large?
Checking now: 8 players on 400 slots at [US East] Facepunch Large. Averaged over the past week: 10 players, peaking at 26. Over the last 48 hours, the peak hour came at 04:00 UTC with an average of 15 players.
Rules and settings
On what map does [US East] Facepunch Large take place?
The game generates the procedural map on [US East] Facepunch Large at size 5,000 with seed 1929551490. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on [US East] Facepunch Large, and what settings does it run?
No gather rate appears in the name of [US East] Facepunch Large. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Rust's Official tab, in game, is where it appears. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is [US East] Facepunch Large based?
Its name points to North America, while [US East] Facepunch Large publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 40.160.19.15:28015.
How smoothly does [US East] Facepunch Large run?
The 48-hour average for server fps stands at 228, never dipping below 211. Buildings, deployables and all the rest of the world pushed its entity count as high as 159,571. Memory use peaked at 6,397 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [US East] Facepunch Large, and is it currently online?
Right now, [US East] Facepunch Large is online. The uptime it reports puts its last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does [US East] Facepunch Large operate?
The version on [US East] Facepunch Large is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on [US East] Facepunch Large?
The average busiest point of its recent wipes was 144 players. On the latest wipe, 35 hours passed before the crowd peaked.
On what schedule does [US East] Facepunch Large reset its map?
The only wipe [US East] Facepunch Large takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 28 days 3 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does [US East] Facepunch Large appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [US East] Facepunch Large are: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [US East] Facepunch Large?
One operator most likely runs these: [US East] Facepunch Large publishes a playrust.com hostname, as do 124 other servers we track.
How should you read the tags on [US East] Facepunch Large?
Read off the game's server browser, the tags for [US East] Facepunch Large are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [US East] Facepunch Large?
Enter client.connect 40.160.19.15:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
