[US East] Facepunch 4
Online 40.160.19.16:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 17h.
The force wipe · high confidenceComing wipes
- 8d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 17hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:40 UTC FW 18:40 UK · 26d agoForce wipe delivered
- Peak
- 32
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustopia.gg - US Large 199 / 225
- Rusty Moose |US Monthly| 183 / 200
- RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY 74 / 225
- PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo 49 / 200
- Rusticated.com - US Premium Long 26 / 150
- Rustoria.co - US Long Premium 26 / 200
Quick answers
From the figures on this page.
Player count
Where does [US East] Facepunch 4 place among Rust servers?
In the top 5% of all ranked servers sits [US East] Facepunch 4, at #1,047 on hours played over seven days.
How many players are on [US East] Facepunch 4 right now?
At the moment 12 players are on [US East] Facepunch 4, which has 350 slots. The seven-day figures show an average of 9 players and a peak of 24. The busiest hour over the last 48 hours was 01:00 UTC, averaging 14 players.
Rules and settings
What is the current map on [US East] Facepunch 4?
The game generates the procedural map on [US East] Facepunch 4 at size 4,500 with seed 297650890. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [US East] Facepunch 4?
No gather rate appears in the name of [US East] Facepunch 4. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Rust's Official tab, in game, is where it appears. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is [US East] Facepunch 4 based?
No region tag comes from [US East] Facepunch 4, but the name points to North America. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 40.160.19.16:28015.
What is the performance like on [US East] Facepunch 4?
Server fps over the last 48 hours averaged 280; the lowest was 228. Buildings, deployables and all the rest of the world pushed its entity count as high as 134,304. The highest memory reading was 6,253 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [US East] Facepunch 4 up, and how good is its uptime?
Right now, [US East] Facepunch 4 is online. About 12 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [US East] Facepunch 4 operate?
On Windows, [US East] Facepunch 4 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on [US East] Facepunch 4 when wipe day arrives?
32 players is the average peak across its recent wipes. After 9 hours the latest wipe's crowd hit its peak.
On what schedule does [US East] Facepunch 4 reset its map?
Once a month is all [US East] Facepunch 4 wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. The world it is running was made 26 days 8 hours. Its tags carry a monthly wipe schedule.
Tags and filters
Where does [US East] Facepunch 4 appear across the Rust Wipe Tracker lists and filters?
You will find [US East] Facepunch 4 on the following Rust Wipe Tracker lists: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, apply Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only and it appears.
Who is behind [US East] Facepunch 4?
[US East] Facepunch 4 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
How should you read the tags on [US East] Facepunch 4?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode here; mp350 (Max players): Slot count: 350; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this non-standard tag are the tags [US East] Facepunch 4 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [US East] Facepunch 4?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 40.160.19.16:28015.
