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Network live 11,841 servers online 73,926 players aboard 221 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN

Online EU · ger 51.178.215.98:28015 checked 7m ago

moddedcarbon
Tracking number · connect
Wipe progress

Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 150 players now 0% full
27-day averagepeak 10
#2,386ranktop 11% · #918 in EU
resetsno wipes6 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Thu 29 Oct, 04:58 UTC 04:58 UK · 8h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  2. Wed 28 Oct, 05:35 UTC 05:35 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct, 04:25 UTC 04:25 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Mon 26 Oct, 04:12 UTC 04:12 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sun 25 Oct, 04:12 UTC 04:12 UK · 4d ago
    World reset
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 24 Oct, 04:13 UTC 05:13 UK · 5d ago
    World reset
    Peak
    10
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Tue 20 Oct, 04:13 UTC 05:13 UK · 9d ago
    World reset
    Peak
    5
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  8. Mon 19 Oct, 04:12 UTC 05:12 UK · 10d ago
    World reset
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  9. Sun 18 Oct, 04:12 UTC 05:12 UK · 11d ago
    World reset
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 17 Oct, 04:33 UTC 05:33 UK · 12d ago
    World reset
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Show all 20 wipes
  1. Thu 15 Oct, 23:41 UTC 00:41 UK · 13d ago
    World reset
    Peak
    6
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  2. Thu 15 Oct, 04:12 UTC 05:12 UK · 14d ago
    World reset
    Peak
    6
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Wed 14 Oct, 04:12 UTC 05:12 UK · 15d ago
    World reset
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Tue 13 Oct, 04:31 UTC 05:31 UK · 16d ago
    World reset
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Sun 11 Oct, 04:12 UTC 05:12 UK · 18d ago
    World reset
    Peak
    7
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  6. Sat 10 Oct, 04:12 UTC 05:12 UK · 19d ago
    World reset
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Fri 9 Oct, 13:27 UTC 14:27 UK · 20d ago
    World reset
    Peak
    5
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  8. Fri 9 Oct, 04:12 UTC 05:12 UK · 20d ago
    World reset
    Peak
    4
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Wed 7 Oct, 04:12 UTC 05:12 UK · 22d ago
    World reset
    Peak
    5
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  10. Tue 6 Oct, 04:12 UTC 05:12 UK · 23d ago
    World reset
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Similar parcels

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Help desk

Quick answers

From the figures on this page.

Population

Where does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN place among Rust servers?

Ranked #2,386 on player hours over the last seven days, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is #918 in Europe and in the top 11% of all ranked servers.

Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN busy at the moment?

Checking now: 0 players on 150 slots at ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN. The seven-day figures show an average of 2 players and a peak of 10. The busiest hour over the last 48 hours was 21:00 UTC, averaging 5 players.

Map and rules

On what map does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN take place?

Size 6,000 and seed 1337 define the procedural map ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: ⚠⚠GET RAID INSIGHT⚠.

Which settings and rules apply on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The name of ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN gives no gather rate. The game's default applies: 8 players to a group at most. minigames & battle royale is the mode, arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN based?

With its EU tag, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN places itself in Europe, and the region code is ger. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 51.178.215.98:28015.

What is the performance like on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

The 48-hour average for server fps stands at 60, never dipping below 59. The world held as many as 4,716 entities: buildings, deployables and the rest. 3,138 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN up, and how good is its uptime?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN is up and online at the moment. Its reported uptime suggests a restart roughly 7 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 17 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN operate?

On Linux, ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN wipe, and at what times?

No wipe schedule to follow for ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN, which makes a new world every few hours; those resets are not wipes.

Tags and listings

On Rust Wipe Tracker, which lists and filters is ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN part of?

These Rust Wipe Tracker lists take ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN: Rust servers in Europe, Modded Rust servers, Aim training servers, live, Rust battlefield servers, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN and 6 other servers we track both publish a teatime.gg hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rger (Region code): ger is the region code set for this server; ^c (Creative): Build freely in a sandbox: no gathering needed; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^k (Build server): Base design and practice; ^j (Battle royale): Gather loot and fight as the zone shrinks; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Server browser category: Europe are the tags ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join ⦿ TEATIME.GG EU ⦿ 1v1|BUILD|AIMTRAIN ⦿HELLISH UKNZ REBORN?

Enter client.connect 51.178.215.98:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://teatime.gg is its website.

Server tags

what each one means

Published as mp150,ptrak,$rger,v2635,^z,^y,^c,^e,^d,^k,gmrust,cs168909,ts8,^j,^i,EU

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rger
Region code ger is the region code set for this server.

Gameplay

^c
Creative Build freely in a sandbox: no gathering needed.
^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training This is aim and PvP practice: loot comes supplied.
^k
Build server Base design and practice.
^j
Battle royale Gather loot and fight as the zone shrinks.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Server browser category: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.