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Network live 11,891 servers online 93,303 players aboard 177 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

UKN.GG - US Sandbox - Creative | Build | Noclip

Online 64.40.8.192:28014 checked 6m ago

moddedcarbon
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
4/ 200 players now 2% full
77-day averagepeak 42
#1,132ranktop 5%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 10:58 UTC 10:58 UK · 8h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Mon 26 Oct, 10:58 UTC 10:58 UK · 1d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    2
  3. Sun 25 Oct, 10:58 UTC 10:58 UK · 2d ago
    World reset
    Peak
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    Crowd
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    Lasted
    –
    Players before
    2
  4. Sat 24 Oct, 09:58 UTC 10:58 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
    –
    Players before
    2
  5. Fri 23 Oct, 09:58 UTC 10:58 UK · 4d ago
    World reset
    Peak
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    Crowd
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    Lasted
    –
    Players before
    1
  6. Thu 22 Oct, 09:58 UTC 10:58 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  7. Wed 21 Oct, 09:58 UTC 10:58 UK · 6d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    4
  8. Wed 21 Oct, 08:29 UTC 09:29 UK · 6d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    4
  9. Tue 20 Oct, 09:58 UTC 10:58 UK · 7d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    7
  10. Mon 19 Oct, 09:58 UTC 10:58 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
Show all 20 wipes
  1. Sun 18 Oct, 09:58 UTC 10:58 UK · 9d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    15
  2. Sat 17 Oct, 09:58 UTC 10:58 UK · 10d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  3. Fri 16 Oct, 09:58 UTC 10:58 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    10
  4. Thu 15 Oct, 09:58 UTC 10:58 UK · 12d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    18
  5. Wed 14 Oct, 09:58 UTC 10:58 UK · 13d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  6. Tue 13 Oct, 09:58 UTC 10:58 UK · 14d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    22
  7. Mon 12 Oct, 09:58 UTC 10:58 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    16
  8. Sun 11 Oct, 09:58 UTC 10:58 UK · 16d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    19
  9. Sat 10 Oct, 09:58 UTC 10:58 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  10. Sat 10 Oct, 03:03 UTC 04:03 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of UKN.GG - US Sandbox - Creative | Build | Noclip against other Rust servers?

Over the past seven days, UKN.GG - US Sandbox - Creative | Build | Noclip has climbed to #1,132 for player hours, putting it in the top 5% of all ranked servers.

What is the current population on UKN.GG - US Sandbox - Creative | Build | Noclip?

Checking now: 4 players on 200 slots at UKN.GG - US Sandbox - Creative | Build | Noclip. Averaged over the past week: 7 players, peaking at 42. The busiest hour over the last 48 hours was 18:00 UTC, averaging 4 players.

Server rules

Which map is active on UKN.GG - US Sandbox - Creative | Build | Noclip?

Size 3,000 and seed 1337 define the procedural map UKN.GG - US Sandbox - Creative | Build | Noclip runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: UKN Map.

What settings and rules should you know for UKN.GG - US Sandbox - Creative | Build | Noclip?

No gather rate appears in the name of UKN.GG - US Sandbox - Creative | Build | Noclip. A group holds no more than 1000 players. build & creative is the mode, no gathering, just sandbox building. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What location does UKN.GG - US Sandbox - Creative | Build | Noclip run from?

No region tag comes from UKN.GG - US Sandbox - Creative | Build | Noclip, but the name points to North America. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 64.40.8.192:28014.

How smoothly does UKN.GG - US Sandbox - Creative | Build | Noclip run?

Server fps over the last 48 hours averaged 30; the lowest was 23. The world held as many as 7,465 entities: buildings, deployables and the rest. Memory use peaked at 3,487 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of UKN.GG - US Sandbox - Creative | Build | Noclip, and is it online?

UKN.GG - US Sandbox - Creative | Build | Noclip is up and online at the moment. About 7 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is UKN.GG - US Sandbox - Creative | Build | Noclip using?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Sandbox - Creative | Build | Noclip runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

How often does UKN.GG - US Sandbox - Creative | Build | Noclip wipe, and at what times?

No wipe schedule to follow for UKN.GG - US Sandbox - Creative | Build | Noclip, which makes a new world every few hours; those resets are not wipes.

Tags and listings

Where does UKN.GG - US Sandbox - Creative | Build | Noclip appear in Rust Wipe Tracker lists and filters?

You will find UKN.GG - US Sandbox - Creative | Build | Noclip on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live, Rust build servers, Creative Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.

Who is behind UKN.GG - US Sandbox - Creative | Build | Noclip?

One operator most likely runs these: UKN.GG - US Sandbox - Creative | Build | Noclip publishes a ukn.gg hostname, as do 14 other servers we track.

How should you read the tags on UKN.GG - US Sandbox - Creative | Build | Noclip?

The game's server browser picks up these UKN.GG - US Sandbox - Creative | Build | Noclip tags: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts1000 (Group limit): Teams are limited to 1000 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^c (Creative): Build freely in a sandbox: no gathering needed; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What steps do you take to join UKN.GG - US Sandbox - Creative | Build | Noclip?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.8.192:28014. You will find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts1000
Group limit Teams are limited to 1000 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Gameplay

^c
Creative Build freely in a sandbox: no gathering needed.
^k
Build server Base design and practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.