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Network live 11,617 servers online 34,993 players aboard 74 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

UKN.GG - EU Sandbox - Creative | Build | Noclip

Online 64.40.9.137:28014 checked 12m ago

moddedcarbon
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
2/ 200 players now 1% full
57-day averagepeak 58
#1,410ranktop 6%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0510152007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Thu 29 Oct, 04:58 UTC 04:58 UK · 1h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Wed 28 Oct, 04:58 UTC 04:58 UK · 1d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Tue 27 Oct, 04:58 UTC 04:58 UK · 2d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  4. Mon 26 Oct, 04:58 UTC 04:58 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  5. Sun 25 Oct, 04:58 UTC 04:58 UK · 4d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Sat 24 Oct, 03:58 UTC 04:58 UK · 5d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  7. Fri 23 Oct, 03:58 UTC 04:58 UK · 6d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  8. Thu 22 Oct, 03:58 UTC 04:58 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    10
  9. Wed 21 Oct, 03:58 UTC 04:58 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    16
  10. Tue 20 Oct, 03:58 UTC 04:58 UK · 9d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    2
Show all 20 wipes
  1. Mon 19 Oct, 20:49 UTC 21:49 UK · 9d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    28
  2. Mon 19 Oct, 03:58 UTC 04:58 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    13
  3. Sun 18 Oct, 03:58 UTC 04:58 UK · 11d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    18
  4. Sat 17 Oct, 16:04 UTC 17:04 UK · 11d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    14
  5. Sat 17 Oct, 03:58 UTC 04:58 UK · 12d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    5
  6. Fri 16 Oct, 03:58 UTC 04:58 UK · 13d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    6
  7. Thu 15 Oct, 03:48 UTC 04:48 UK · 14d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  8. Thu 15 Oct, 03:35 UTC 04:35 UK · 14d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    2
  9. Thu 15 Oct, 03:22 UTC 04:22 UK · 14d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  10. Thu 15 Oct, 03:10 UTC 04:10 UK · 14d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    0
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Player count

Where does UKN.GG - EU Sandbox - Creative | Build | Noclip place among Rust servers?

In the top 6% of all ranked servers sits UKN.GG - EU Sandbox - Creative | Build | Noclip, at #1,410 on hours played over seven days.

Is UKN.GG - EU Sandbox - Creative | Build | Noclip busy at the moment?

Checking now: 2 players on 200 slots at UKN.GG - EU Sandbox - Creative | Build | Noclip. Averaged over the past week: 5 players, peaking at 58. The busiest hour over the last 48 hours was 20:00 UTC, averaging 4 players.

Rules and settings

Which map is active on UKN.GG - EU Sandbox - Creative | Build | Noclip?

The game generates the procedural map on UKN.GG - EU Sandbox - Creative | Build | Noclip at size 3,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. Its name for the map: UKN Map.

Which settings and rules apply on UKN.GG - EU Sandbox - Creative | Build | Noclip?

No gather rate appears in the name of UKN.GG - EU Sandbox - Creative | Build | Noclip. The group limit is 1000 players. You get build & creative here, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of UKN.GG - EU Sandbox - Creative | Build | Noclip?

No region tag comes from UKN.GG - EU Sandbox - Creative | Build | Noclip, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 64.40.9.137:28014.

How smoothly does UKN.GG - EU Sandbox - Creative | Build | Noclip run?

Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 19,901. 4,496 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is UKN.GG - EU Sandbox - Creative | Build | Noclip up, and how good is its uptime?

You can find UKN.GG - EU Sandbox - Creative | Build | Noclip online at present. Its reported uptime suggests a restart roughly 2 minutes ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does UKN.GG - EU Sandbox - Creative | Build | Noclip operate?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - EU Sandbox - Creative | Build | Noclip runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does UKN.GG - EU Sandbox - Creative | Build | Noclip wipe, and at what times?

No wipe schedule here: UKN.GG - EU Sandbox - Creative | Build | Noclip changes world every few hours, and none of those resets counts as a wipe.

Tags and filters

Where does UKN.GG - EU Sandbox - Creative | Build | Noclip appear in Rust Wipe Tracker lists and filters?

You will find UKN.GG - EU Sandbox - Creative | Build | Noclip on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates UKN.GG - EU Sandbox - Creative | Build | Noclip?

One operator most likely runs these: UKN.GG - EU Sandbox - Creative | Build | Noclip publishes a ukn.gg hostname, as do 14 other servers we track.

How should you read the tags on UKN.GG - EU Sandbox - Creative | Build | Noclip?

Read off the game's server browser, the tags for UKN.GG - EU Sandbox - Creative | Build | Noclip are: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts1000 (Group limit): Team size caps at 1000; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): A place to design and practise bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to UKN.GG - EU Sandbox - Creative | Build | Noclip?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.9.137:28014. You will find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^c,^k,gmrust,cs168909,ts1000

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp200
Max players Slot count: 200.
ts1000
Group limit Team size caps at 1000.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Gameplay

^c
Creative No gathering here: it's sandbox building, build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.