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Network live 11,733 servers online 61,573 players aboard 185 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] THE WAR I Creative I Builder Map

Online 64.40.9.15:28229 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
17/ 110 players now 15% full
97-day averagepeak 28
#1,032ranktop 5%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
01020304012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Wed 28 Oct, 23:04 UTC 23:04 UK · 12h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  2. Tue 27 Oct, 23:01 UTC 23:01 UK · 1d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  3. Mon 26 Oct, 23:01 UTC 23:01 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    2
  4. Sun 25 Oct, 23:02 UTC 23:02 UK · 3d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  5. Sat 24 Oct, 23:01 UTC 00:01 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  6. Fri 23 Oct, 23:01 UTC 00:01 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
  7. Thu 22 Oct, 23:02 UTC 00:02 UK · 6d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 21 Oct, 23:01 UTC 00:01 UK · 7d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  9. Tue 20 Oct, 23:01 UTC 00:01 UK · 8d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Mon 19 Oct, 23:02 UTC 00:02 UK · 9d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    3
Show all 20 wipes
  1. Sun 18 Oct, 23:01 UTC 00:01 UK · 10d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    4
  2. Sat 17 Oct, 23:01 UTC 00:01 UK · 11d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    9
  3. Fri 16 Oct, 23:02 UTC 00:02 UK · 12d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Thu 15 Oct, 23:01 UTC 00:01 UK · 13d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
  5. Wed 14 Oct, 23:01 UTC 00:01 UK · 14d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  6. Tue 13 Oct, 23:02 UTC 00:02 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  7. Mon 12 Oct, 23:01 UTC 00:01 UK · 16d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    5
  8. Sun 11 Oct, 23:01 UTC 00:01 UK · 17d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    7
  9. Sat 10 Oct, 23:01 UTC 00:01 UK · 18d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    10
  10. Fri 9 Oct, 23:02 UTC 00:02 UK · 19d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    6
Similar parcels

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The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [EU] THE WAR I Creative I Builder Map against other Rust servers?

A seven-day player-hours count places [EU] THE WAR I Creative I Builder Map at #1,032: the top 5% of every ranked server.

Is [EU] THE WAR I Creative I Builder Map busy at the moment?

At the moment 17 players are on [EU] THE WAR I Creative I Builder Map, which has 110 slots. Averaged over the past week: 9 players, peaking at 28. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 21 players.

Rules and settings

What is the current map on [EU] THE WAR I Creative I Builder Map?

The custom map on [EU] THE WAR I Creative I Builder Map is size 6,000. You can download its published map file from this page.

What settings and rules should you know for [EU] THE WAR I Creative I Builder Map?

You will not find a gather rate in the name of [EU] THE WAR I Creative I Builder Map. Up to 8 players can join a group, the default for the game. build & creative is the mode, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of [EU] THE WAR I Creative I Builder Map?

No region tag comes from [EU] THE WAR I Creative I Builder Map, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 64.40.9.15:28229 is its address.

What is the performance like on [EU] THE WAR I Creative I Builder Map?

The 48-hour average for server fps stands at 120, never dipping below 103. Buildings, deployables and all the rest of the world pushed its entity count as high as 30,513. 5,204 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is [EU] THE WAR I Creative I Builder Map, and is it currently online?

[EU] THE WAR I Creative I Builder Map is up and online at the moment. About 10 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is [EU] THE WAR I Creative I Builder Map using?

The version on [EU] THE WAR I Creative I Builder Map is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

On what schedule does [EU] THE WAR I Creative I Builder Map reset its map?

No wipe schedule to follow for [EU] THE WAR I Creative I Builder Map, which makes a new world every few hours; those resets are not wipes.

Tags and filters

Where does [EU] THE WAR I Creative I Builder Map appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [EU] THE WAR I Creative I Builder Map are: Rust servers in Europe, Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.

What is the meaning of the server tags on [EU] THE WAR I Creative I Builder Map?

The game's server browser picks up these [EU] THE WAR I Creative I Builder Map tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp110 (Max players): It holds 110 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^c (Creative): A sandbox where you build what you like and skip gathering; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join [EU] THE WAR I Creative I Builder Map?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.9.15:28229. Its website can be found at https://thewar.tip4serv.com.

Server tags

what each one means

Published as mp110,ptrak,$r?,v2635,^c,gmrust,cs168909,ts8,rustmaps,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp110
Max players It holds 110 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Gameplay

^c
Creative A sandbox where you build what you like and skip gathering.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.