NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 9m ago
Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Wed 28 Oct, 09:33 UTC 09:33 UK · 17h agoWorld reset
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- Players before
- 5
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Tue 27 Oct, 09:33 UTC 09:33 UK · 1d agoWorld reset
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- Players before
- 4
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Mon 26 Oct, 09:33 UTC 09:33 UK · 2d agoWorld reset
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- Players before
- 2
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Sun 25 Oct, 09:33 UTC 09:33 UK · 3d agoWorld reset
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- Players before
- 1
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Sat 24 Oct, 09:33 UTC 10:33 UK · 4d agoWorld reset
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- 1
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Fri 23 Oct, 11:38 UTC 12:38 UK · 5d agoWorld reset
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- 0
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Fri 23 Oct, 09:33 UTC 10:33 UK · 5d agoWorld reset
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- 0
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Thu 22 Oct, 09:33 UTC 10:33 UK · 6d agoWorld reset
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- Players before
- 3
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Wed 21 Oct, 09:33 UTC 10:33 UK · 7d agoWorld reset
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- Players before
- 1
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Tue 20 Oct, 09:33 UTC 10:33 UK · 8d agoWorld reset
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- 2
Show all 20 wipes
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Mon 19 Oct, 09:33 UTC 10:33 UK · 9d agoWorld reset
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- 1
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Sun 18 Oct, 09:33 UTC 10:33 UK · 10d agoWorld reset
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- Players before
- 9
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Sat 17 Oct, 09:33 UTC 10:33 UK · 11d agoWorld reset
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- Players before
- 3
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Fri 16 Oct, 09:33 UTC 10:33 UK · 12d agoWorld reset
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- Players before
- 3
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Thu 15 Oct, 09:33 UTC 10:33 UK · 13d agoWorld reset
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- Players before
- 2
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Wed 14 Oct, 09:33 UTC 10:33 UK · 14d agoWorld reset
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- Players before
- 1
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Tue 13 Oct, 09:33 UTC 10:33 UK · 15d agoWorld reset
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- 0
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Mon 12 Oct, 09:33 UTC 10:33 UK · 16d agoWorld reset
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- Players before
- 3
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Sun 11 Oct, 09:33 UTC 10:33 UK · 17d agoWorld reset
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- Players before
- 1
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Sat 10 Oct, 09:33 UTC 10:33 UK · 18d agoWorld reset
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- Players before
- 8
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Raid Simulator 2.0 (Raidsim) 69 / 150
- UKN.GG - US Training Grounds - Medium III 15 / 150
- UKN.GG - US Training Grounds - Medium IV 4 / 150
- Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars 1 / 100
- Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game 5 / 50
- [EU] Raid Simulator 2.0 (Raidsim) 135 / 500
Quick answers
From the figures on this page.
Population
What is the ranking of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets against other Rust servers?
A seven-day player-hours count places NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #1,699: the top 8% of every ranked server.
How many players are on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets right now?
Checking now: 11 players on 200 slots at NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. Averaged over the past week: 3 players, peaking at 17. The busiest hour over the last 48 hours was 00:00 UTC, averaging 8 players.
Rules and settings
Which map is active on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The game generates the procedural map on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at size 3,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: PAT Map FPS+.
Which settings and rules apply on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets gives no gather rate. 10 players is the most a group can hold. You get minigames & battle royale here, parkour, battle royale, arenas and Bedwars. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.40.8.73:28010.
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets perform well?
The 48-hour average for server fps stands at 59, never dipping below 59. Buildings, deployables and all the rest of the world pushed its entity count as high as 1,768. The highest memory reading was 1,311 MB. Players feel a rising entity count and low fps as lag.
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up, and how good is its uptime?
Right now, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. The uptime it reports puts its last restart at about 15 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets operate?
Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets reset its map?
Those resets every few hours are not wipes, so NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets keeps no wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets part of?
The Rust Wipe Tracker lists that include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets are: Modded Rust servers, Aim training servers, live, Rust battlefield servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10.
Who is behind NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
One operator most likely runs these: NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname, as do 3 other servers we track.
What is the meaning of the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The game's server browser picks up these NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets tags: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Enter client.connect 64.40.8.73:28010 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://www.perfect-rust.com/.
