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Network live 11,888 servers online 103,775 players aboard 413 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] Facepunch 14

Online 79.137.98.160:28020 checked 6m ago

official monthly wipes vanilla
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 0h · high confidence
7/ 300 players now 2% full
67-day averagepeak 18
#1,238ranktop 6%
28d agolast wipemonthly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.

The force wipe · high confidence
29wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 17:42 UTC FW 18:42 UK · 28d ago
    Force wipe delivered
    Peak
    29
    Crowd
    –
    Lasted
    running
    Players before
    5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 437 / 500
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average 260 / 275
  3. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average 91 / 125
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average 173 / 300
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 62 on average 132 / 200
  6. MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10EU · groups of 16+ · monthly · 44 on average 75 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

Where does [EU] Facepunch 14 place among Rust servers?

A seven-day player-hours count places [EU] Facepunch 14 at #1,238: the top 6% of every ranked server.

What is the current population on [EU] Facepunch 14?

At the moment 7 players are on [EU] Facepunch 14, which has 300 slots. The seven-day figures show an average of 6 players and a peak of 18. The busiest hour over the last 48 hours was 21:00 UTC, averaging 13 players.

Server rules

What is the current map on [EU] Facepunch 14?

The game generates the procedural map on [EU] Facepunch 14 at size 4,500 with seed 159513066. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for [EU] Facepunch 14?

You will not find a gather rate in the name of [EU] Facepunch 14. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Rust's Official tab, in game, is where it appears. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of [EU] Facepunch 14?

No region tag comes from [EU] Facepunch 14, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 79.137.98.160:28020.

How smoothly does [EU] Facepunch 14 run?

The 48-hour average for server fps stands at 220, never dipping below 197. Buildings, deployables and all the rest of the world pushed its entity count as high as 134,247. The highest memory reading was 5,336 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [EU] Facepunch 14 up, and how good is its uptime?

You can find [EU] Facepunch 14 online at present. The uptime it reports puts its last restart at about 5 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is [EU] Facepunch 14 using?

On Windows, [EU] Facepunch 14 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does [EU] Facepunch 14 handle its wipe days?

At their busiest, its recent wipes drew an average of 29 players. 47 hours after the latest wipe, the crowd reached its peak.

How often does [EU] Facepunch 14 wipe, and at what times?

Once a month is all [EU] Facepunch 14 wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days have passed since this world was made. Its tags carry a monthly wipe schedule.

Server tags

On Rust Wipe Tracker, which lists and filters is [EU] Facepunch 14 part of?

You will find [EU] Facepunch 14 on the following Rust Wipe Tracker lists: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who operates [EU] Facepunch 14?

One operator most likely runs these: [EU] Facepunch 14 publishes a playrust.com hostname, as do 124 other servers we track.

How should you read the tags on [EU] Facepunch 14?

The game's server browser picks up these [EU] Facepunch 14 tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode here; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join [EU] Facepunch 14?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 79.137.98.160:28020.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Wipe Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp300
Max players It holds 300 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.