[EU] Facepunch 11
Online 79.137.98.17:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 9h.
The force wipe · high confidenceComing wipes
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 9hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d agoForce wipe delivered
- Peak
- 40
- Crowd
- –
- Lasted
- running
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 319 / 325
- Rusty Moose |EU Monthly| 133 / 200
- Rustafied.com - EU Long - Large 47 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 117 / 300
- Rusty Moose |EU Small| 38 / 200
- Rustafied.com - EU Long - Small II 20 / 100
Quick answers
From the figures on this page.
Player count
How does [EU] Facepunch 11 compare with other Rust servers in the rankings?
In the top 6% of all ranked servers sits [EU] Facepunch 11, at #1,230 on hours played over seven days.
Is [EU] Facepunch 11 busy at the moment?
At the moment 4 players are on [EU] Facepunch 11, which has 300 slots. Averaged over the past week: 6 players, peaking at 19. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 11 players.
Map and rules
What is the current map on [EU] Facepunch 11?
Size 4,500 and seed 1120034371 define the procedural map [EU] Facepunch 11 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [EU] Facepunch 11, and what settings does it run?
No gather rate appears in the name of [EU] Facepunch 11. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Rust's Official tab, in game, is where it appears. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, the anti-cheat from Valve, is active.
Server details
In which region is [EU] Facepunch 11 based?
Its name points to Europe, while [EU] Facepunch 11 publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 79.137.98.17:28015.
How smoothly does [EU] Facepunch 11 run?
Server fps over the last 48 hours averaged 224; the lowest was 178. The world held as many as 126,817 entities: buildings, deployables and the rest. The highest memory reading was 5,893 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is [EU] Facepunch 11 up, and how good is its uptime?
[EU] Facepunch 11 is up and online at the moment. Its reported uptime suggests a restart roughly 20 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [EU] Facepunch 11 operate?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on [EU] Facepunch 11 when wipe day arrives?
The average busiest point of its recent wipes was 40 players. 1 hours after the latest wipe, the crowd reached its peak.
When does [EU] Facepunch 11 wipe? What schedule does it follow?
[EU] Facepunch 11 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 27 days 15 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Tags and listings
Where does [EU] Facepunch 11 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [EU] Facepunch 11 are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. On the server list, apply Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only and it appears.
Who operates [EU] Facepunch 11?
[EU] Facepunch 11 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What is the meaning of the server tags on [EU] Facepunch 11?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags [EU] Facepunch 11 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join [EU] Facepunch 11?
Enter client.connect 79.137.98.17:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
