[EU] Facepunch Staging
Online 79.137.98.9:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 15h.
The force wipe · high confidenceComing wipes
- 7d 15hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 15hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 15hNext wipe expected · the force wipe
-
Thu 8 Oct, 07:27 UTC 08:27 UK · 20d agoWipe delivered
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 5
-
Thu 24 Sep, 11:45 UTC 12:45 UK · 34d agoWipe delivered
- Peak
- 54
- Crowd
- halved by day 8
- Lasted
- 13.8 days
- Players before
- 11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long 122 / 200
- Rusty Moose |EU Monthly| 73 / 200
- Rustafied.com - EU Long - Large 44 / 100
- Magic Rust — Long | Kлaccикa x1 | Pyccкий 25 / 300
- Rusty Moose |EU Small| 28 / 200
- Rustafied.com - EU Long - Small II 9 / 100
Quick answers
From the figures on this page.
Player count
Where does [EU] Facepunch Staging place among Rust servers?
Over the past seven days, [EU] Facepunch Staging has climbed to #1,474 for player hours, putting it in the top 7% of all ranked servers.
How many players are on [EU] Facepunch Staging right now?
At the moment 1 players are on [EU] Facepunch Staging, which has 350 slots. Averaged over the past week: 4 players, peaking at 12. The busiest hour over the last 48 hours was 19:00 UTC, averaging 9 players.
Map and rules
On what map does [EU] Facepunch Staging take place?
The game generates the procedural map on [EU] Facepunch Staging at size 4,300 with seed 1641015675. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for [EU] Facepunch Staging?
No gather rate appears in the name of [EU] Facepunch Staging. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Rust's Official tab, in game, is where it appears. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of [EU] Facepunch Staging?
No region tag comes from [EU] Facepunch Staging, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 79.137.98.9:28015.
Does [EU] Facepunch Staging perform well?
Server fps over the last 48 hours averaged 192; the lowest was 180. The world held as many as 114,000 entities: buildings, deployables and the rest. Memory use peaked at 4,138 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is [EU] Facepunch Staging, and is it currently online?
You can find [EU] Facepunch Staging online at present. Its reported uptime suggests a restart roughly 16 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does [EU] Facepunch Staging operate?
Rust network protocol 2635 and build 169488 on Windows is what [EU] Facepunch Staging runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on [EU] Facepunch Staging?
The average busiest point of its recent wipes was 38 players. On the latest wipe, 11 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 8.
On what schedule does [EU] Facepunch Staging reset its map?
[EU] Facepunch Staging wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 34 days 16 hours. A wipe every month is the schedule given in its tags.
Tags and filters
Where does [EU] Facepunch Staging appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [EU] Facepunch Staging are: Rust tutorial servers, Rust servers in Europe, Official Rust servers and Vanilla Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch Staging?
[EU] Facepunch Staging and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
How should you read the tags on [EU] Facepunch Staging?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169488 (Build): The game build is 169488; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags [EU] Facepunch Staging publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join [EU] Facepunch Staging?
Enter client.connect 79.137.98.9:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
