Skip to the page
Network live 11,632 servers online 38,377 players aboard 103 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TESTMEGARU1

Offline 103.85.115.57:28015 checked 9h ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 460 players now 0% full
17-day averagepeak 1
#10,273ranktop 46%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75116:0017:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep14 Oct17 Oct21 Oct24 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 20:48 UTC 20:48 UK · 10h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct, 16:16 UTC 16:16 UK · 14h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Tue 27 Oct, 16:04 UTC 16:04 UK · 14h ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Thu 22 Oct, 15:35 UTC 16:35 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Thu 22 Oct, 15:21 UTC 16:21 UK · 5d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    5 days
    Players before
    0
  6. Mon 19 Oct, 17:04 UTC 18:04 UK · 8d ago
    World reset
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0
  7. Mon 12 Oct, 15:11 UTC 16:11 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Mon 12 Oct, 15:05 UTC 16:05 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Mon 12 Oct, 14:23 UTC 15:23 UK · 15d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Mon 12 Oct, 13:57 UTC 14:57 UK · 15d ago
    World reset
    Peak
    1
    Crowd
    –
    Lasted
    7.1 days
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [RU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 446 on average 335 / 441
  2. [EU] RUST ROOM BUILD 2.0 by GJ | CREATIVE & SANDBOXEU · no group limit · 144 on average 48 / 152
  3. [EU] THE WAR I Creative I Builder MapEU · groups of 8+ · 9 on average 3 / 110
  4. UKN.GG - EU Sandbox - Creative | Build | NoclipEU · groups of 1000+ · 8 on average 2 / 200
  5. UKN.GG - US Sandbox - Creative | Build | NoclipNA · groups of 1000+ · 5 on average 1 / 200
  6. [EU] Rumblest »F1 Staging Test | Team-only PvP«EU · groups of 8+ · 2 on average 3 / 50
Help desk

Quick answers

From the figures on this page.

Population

Where does TESTMEGARU1 place among Rust servers?

A seven-day player-hours count places TESTMEGARU1 at #10,273: the top 46% of every ranked server.

Is TESTMEGARU1 busy at the moment?

The last sighting of TESTMEGARU1 was 9 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.

Rules and settings

What are the rules on TESTMEGARU1, and what settings does it run?

No gather rate appears in the name of TESTMEGARU1. The game's default applies: 8 players to a group at most. You get build & creative here, no gathering, just sandbox building. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does TESTMEGARU1 run from?

There is no region published for TESTMEGARU1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 103.85.115.57:28015 is its address.

How reliable is TESTMEGARU1, and is it currently online?

The current status for TESTMEGARU1 is offline, last seen 9 hours ago. It was up 7 of 168 hours over the last 7 full days, 4% of the time. The first sighting of it by Rust Wipe Tracker came on 14 September 2026.

What Rust version is TESTMEGARU1 using?

Rust network protocol 2635 and build 168909 on Windows is what TESTMEGARU1 runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does TESTMEGARU1 wipe? What schedule does it follow?

No wipe schedule here: TESTMEGARU1 changes world every few hours, and none of those resets counts as a wipe.

Server tags

Where does TESTMEGARU1 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TESTMEGARU1: Modded Rust servers, Rust build servers and Creative Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on TESTMEGARU1?

Read off the game's server browser, the tags for TESTMEGARU1 are: gmvanilla (Game mode): This is vanilla survival; mp460 (Max players): The server has 460 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): A place to design and practise bases; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join TESTMEGARU1?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 103.85.115.57:28015.

Server tags

what each one means

Published as mp460,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp460
Max players The server has 460 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Gameplay

^c
Creative No gathering here: it's sandbox building, build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.