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Network live 11,858 servers online 85,113 players aboard 170 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

UKN.GG - US Training Grounds - Medium III

Online 64.40.8.210:28014 checked 13m ago

moddedcarbon
Tracking number · connect
Wipe progress

Resets: 8 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
7/ 150 players now 5% full
57-day averagepeak 46
#1,435ranktop 6%
resetsno wipes8 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
0510152021:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Tue 27 Oct, 11:03 UTC 11:03 UK · 9h ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  2. Mon 26 Oct, 11:04 UTC 11:04 UK · 1d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  3. Sun 25 Oct, 11:03 UTC 11:03 UK · 2d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  4. Sat 24 Oct, 10:03 UTC 11:03 UK · 3d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    3
  5. Fri 23 Oct, 10:03 UTC 11:03 UK · 4d ago
    World reset
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    Lasted
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    Players before
    0
  6. Thu 22 Oct, 10:03 UTC 11:03 UK · 5d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  7. Wed 21 Oct, 10:03 UTC 11:03 UK · 6d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  8. Wed 21 Oct, 09:15 UTC 10:15 UK · 6d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
  9. Tue 20 Oct, 10:03 UTC 11:03 UK · 7d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    3
  10. Mon 19 Oct, 10:03 UTC 11:03 UK · 8d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    1
Show all 20 wipes
  1. Sun 18 Oct, 10:03 UTC 11:03 UK · 9d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    8
  2. Sat 17 Oct, 10:03 UTC 11:03 UK · 10d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    5
  3. Fri 16 Oct, 10:03 UTC 11:03 UK · 11d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    3
  4. Thu 15 Oct, 10:03 UTC 11:03 UK · 12d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    5
  5. Wed 14 Oct, 10:03 UTC 11:03 UK · 13d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    0
  6. Tue 13 Oct, 10:03 UTC 11:03 UK · 14d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    1
  7. Mon 12 Oct, 10:03 UTC 11:03 UK · 15d ago
    World reset
    Peak
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    Crowd
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    Lasted
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    Players before
    20
  8. Sun 11 Oct, 10:03 UTC 11:03 UK · 16d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    2
  9. Sat 10 Oct, 10:03 UTC 11:03 UK · 17d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
    –
    Players before
    2
  10. Sat 10 Oct, 03:04 UTC 04:04 UK · 17d ago
    World reset
    Peak
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    Crowd
    –
    Lasted
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    Players before
    0
Similar parcels

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Help desk

Quick answers

From the figures on this page.

Player activity

Where does UKN.GG - US Training Grounds - Medium III place among Rust servers?

A seven-day player-hours count places UKN.GG - US Training Grounds - Medium III at #1,435: the top 6% of every ranked server.

What is the current population on UKN.GG - US Training Grounds - Medium III?

At the moment 7 players are on UKN.GG - US Training Grounds - Medium III, which has 150 slots. The seven-day figures show an average of 5 players and a peak of 46. The busiest hour over the last 48 hours was 23:00 UTC, averaging 14 players.

Rules and settings

On what map does UKN.GG - US Training Grounds - Medium III take place?

Generated by the game with seed 1337, the procedural map on UKN.GG - US Training Grounds - Medium III is size 6,000. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: UKN Map.

Which settings and rules apply on UKN.GG - US Training Grounds - Medium III?

No gather rate appears in the name of UKN.GG - US Training Grounds - Medium III. A group holds no more than 500 players. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

About the server

What location does UKN.GG - US Training Grounds - Medium III run from?

No region tag comes from UKN.GG - US Training Grounds - Medium III, but the name points to North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 64.40.8.210:28014.

What is the performance like on UKN.GG - US Training Grounds - Medium III?

Server fps over the last 48 hours averaged 29; the lowest was 20. The world held as many as 2,592 entities: buildings, deployables and the rest. 2,547 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is UKN.GG - US Training Grounds - Medium III up, and how good is its uptime?

Right now, UKN.GG - US Training Grounds - Medium III is online. The uptime it reports puts its last restart at about 8 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does UKN.GG - US Training Grounds - Medium III operate?

Rust network protocol 2635 and build 168909 on Windows is what UKN.GG - US Training Grounds - Medium III runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

When does UKN.GG - US Training Grounds - Medium III wipe? What schedule does it follow?

Those resets every few hours are not wipes, so UKN.GG - US Training Grounds - Medium III keeps no wipe schedule.

Tags and listings

Where does UKN.GG - US Training Grounds - Medium III appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include UKN.GG - US Training Grounds - Medium III are: Modded Rust servers, Aim training servers, live and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who is behind UKN.GG - US Training Grounds - Medium III?

A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium III, and by 14 other servers we track, so one operator most likely runs them all.

What is the meaning of the server tags on UKN.GG - US Training Grounds - Medium III?

Read off the game's server browser, the tags for UKN.GG - US Training Grounds - Medium III are: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts500 (Group limit): Teams are limited to 500 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^e (Minigames): Minigames include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with loot given to you; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to UKN.GG - US Training Grounds - Medium III?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 64.40.8.210:28014. You will find its website at https://ukn.gg.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts500
Group limit Teams are limited to 500 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP, with loot given to you.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.