UKN.GG - AU Training Grounds - Main
Online 139.99.144.117:28014 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 22:09 UTC 23:09 UK · 39d agoWipe delivered
- Peak
- 39
- Crowd
- –
- Lasted
- running
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA 0 / 50
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA 1,022 / 1500
- R2 - Aim training / Matchmaking / Facechecks - RU Main 375 / 500
- RustGames.gg | Lucky Pillars - EU 1 155 / 400
- DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP 153 / 250
- R2 - Aim training / Matchmaking / Facechecks - EU Main 70 / 400
Quick answers
From the figures on this page.
Player count
What is the ranking of UKN.GG - AU Training Grounds - Main against other Rust servers?
In the top 30% of all ranked servers sits UKN.GG - AU Training Grounds - Main, at #6,775 on hours played over seven days.
Is UKN.GG - AU Training Grounds - Main busy at the moment?
The current count is 0 players on 200 slots for UKN.GG - AU Training Grounds - Main. Averaged over the past week: 0 players, peaking at 6.
Server rules
On what map does UKN.GG - AU Training Grounds - Main take place?
The game generates the procedural map on UKN.GG - AU Training Grounds - Main at size 6,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: UKN Map.
What are the rules on UKN.GG - AU Training Grounds - Main, and what settings does it run?
The name of UKN.GG - AU Training Grounds - Main gives no gather rate. 500 players is the most a group can hold. minigames & battle royale is the mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of UKN.GG - AU Training Grounds - Main?
The name of UKN.GG - AU Training Grounds - Main points to Oceania, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 139.99.144.117:28014.
What is the performance like on UKN.GG - AU Training Grounds - Main?
The 48-hour average for server fps stands at 29, never dipping below 13. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,110. 2,017 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
Is UKN.GG - AU Training Grounds - Main up, and how good is its uptime?
UKN.GG - AU Training Grounds - Main is up and online at the moment. The uptime it reports puts its last restart at about 3 days 23 hours ago. 96% is the uptime for the last 7 full days, up for 162 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does UKN.GG - AU Training Grounds - Main operate?
On Windows, UKN.GG - AU Training Grounds - Main runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on UKN.GG - AU Training Grounds - Main?
The average busiest point of its recent wipes was 39 players. After 30 hours the latest wipe's crowd hit its peak.
When does UKN.GG - AU Training Grounds - Main wipe? What schedule does it follow?
To tell its rhythm we would need more of UKN.GG - AU Training Grounds - Main's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 3 days 12 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is UKN.GG - AU Training Grounds - Main part of?
You will find UKN.GG - AU Training Grounds - Main on the following Rust Wipe Tracker lists: Oceania Rust servers, Modded Rust servers and Aim training servers, live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which person or group runs UKN.GG - AU Training Grounds - Main?
A ukn.gg hostname is published by UKN.GG - AU Training Grounds - Main, and by 14 other servers we track, so one operator most likely runs them all.
What is the meaning of the server tags on UKN.GG - AU Training Grounds - Main?
The game's server browser picks up these UKN.GG - AU Training Grounds - Main tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): The server has 200 slots; ts500 (Group limit): Teams are limited to 500 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join UKN.GG - AU Training Grounds - Main?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 139.99.144.117:28014. You will find its website at https://ukn.gg.
