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Network live 11,875 servers online 97,136 players aboard 398 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

UKN.GG - AU Training Grounds - Main

Online 139.99.144.117:28014 checked 8m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 200 players now 0% full
07-day averagepeak 6
#6,775ranktop 30%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

39wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 30 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 19 Sep, 22:09 UTC 23:09 UK · 39d ago
    Wipe delivered
    Peak
    39
    Crowd
    –
    Lasted
    running
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFAOC · no group limit · 3 on average 0 / 50
  2. RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 729 on average 1,022 / 1500
  3. R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 219 on average 375 / 500
  4. RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 84 on average 155 / 400
  5. DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 69 on average 153 / 250
  6. R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 38 on average 70 / 400
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of UKN.GG - AU Training Grounds - Main against other Rust servers?

In the top 30% of all ranked servers sits UKN.GG - AU Training Grounds - Main, at #6,775 on hours played over seven days.

Is UKN.GG - AU Training Grounds - Main busy at the moment?

The current count is 0 players on 200 slots for UKN.GG - AU Training Grounds - Main. Averaged over the past week: 0 players, peaking at 6.

Server rules

On what map does UKN.GG - AU Training Grounds - Main take place?

The game generates the procedural map on UKN.GG - AU Training Grounds - Main at size 6,000 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: UKN Map.

What are the rules on UKN.GG - AU Training Grounds - Main, and what settings does it run?

The name of UKN.GG - AU Training Grounds - Main gives no gather rate. 500 players is the most a group can hold. minigames & battle royale is the mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of UKN.GG - AU Training Grounds - Main?

The name of UKN.GG - AU Training Grounds - Main points to Oceania, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 139.99.144.117:28014.

What is the performance like on UKN.GG - AU Training Grounds - Main?

The 48-hour average for server fps stands at 29, never dipping below 13. Buildings, deployables and all the rest of the world pushed its entity count as high as 2,110. 2,017 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is UKN.GG - AU Training Grounds - Main up, and how good is its uptime?

UKN.GG - AU Training Grounds - Main is up and online at the moment. The uptime it reports puts its last restart at about 3 days 23 hours ago. 96% is the uptime for the last 7 full days, up for 162 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does UKN.GG - AU Training Grounds - Main operate?

On Windows, UKN.GG - AU Training Grounds - Main runs Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on UKN.GG - AU Training Grounds - Main?

The average busiest point of its recent wipes was 39 players. After 30 hours the latest wipe's crowd hit its peak.

When does UKN.GG - AU Training Grounds - Main wipe? What schedule does it follow?

To tell its rhythm we would need more of UKN.GG - AU Training Grounds - Main's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 3 days 12 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is UKN.GG - AU Training Grounds - Main part of?

You will find UKN.GG - AU Training Grounds - Main on the following Rust Wipe Tracker lists: Oceania Rust servers, Modded Rust servers and Aim training servers, live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which person or group runs UKN.GG - AU Training Grounds - Main?

A ukn.gg hostname is published by UKN.GG - AU Training Grounds - Main, and by 14 other servers we track, so one operator most likely runs them all.

What is the meaning of the server tags on UKN.GG - AU Training Grounds - Main?

The game's server browser picks up these UKN.GG - AU Training Grounds - Main tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): The server has 200 slots; ts500 (Group limit): Teams are limited to 500 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join UKN.GG - AU Training Grounds - Main?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 139.99.144.117:28014. You will find its website at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp200
Max players The server has 200 slots.
ts500
Group limit Teams are limited to 500 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.