UKN.GG - EU Training Grounds - Medium IV
Online 64.40.9.164:28014 checked 11m ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 05:08 UTC 05:08 UK · 23h agoWorld reset
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Mon 26 Oct, 05:08 UTC 05:08 UK · 1d agoWorld reset
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- 0
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Sun 25 Oct, 05:08 UTC 05:08 UK · 2d agoWorld reset
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- 2
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Sat 24 Oct, 04:08 UTC 05:08 UK · 4d agoWorld reset
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Fri 23 Oct, 04:08 UTC 05:08 UK · 5d agoWorld reset
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Thu 22 Oct, 04:08 UTC 05:08 UK · 6d agoWorld reset
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Wed 21 Oct, 04:08 UTC 05:08 UK · 7d agoWorld reset
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Tue 20 Oct, 04:08 UTC 05:08 UK · 8d agoWorld reset
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Mon 19 Oct, 04:08 UTC 05:08 UK · 9d agoWorld reset
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Sun 18 Oct, 04:08 UTC 05:08 UK · 10d agoWorld reset
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Show all 20 wipes
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Sat 17 Oct, 04:08 UTC 05:08 UK · 11d agoWorld reset
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Fri 16 Oct, 04:08 UTC 05:08 UK · 12d agoWorld reset
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Thu 15 Oct, 04:21 UTC 05:21 UK · 13d agoWorld reset
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Thu 15 Oct, 03:47 UTC 04:47 UK · 13d agoWorld reset
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Thu 15 Oct, 03:34 UTC 04:34 UK · 13d agoWorld reset
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Thu 15 Oct, 03:22 UTC 04:22 UK · 13d agoWorld reset
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Thu 15 Oct, 03:09 UTC 04:09 UK · 13d agoWorld reset
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Thu 15 Oct, 02:56 UTC 03:56 UK · 13d agoWorld reset
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Wed 14 Oct, 18:43 UTC 19:43 UK · 13d agoWorld reset
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Wed 14 Oct, 18:17 UTC 19:17 UK · 13d agoWorld reset
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Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Raid Simulator 2.0 (Raidsim) 19 / 500
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW 46 / 300
- EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets 7 / 200
- US Hub 01 1 / 3300
- [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27 0 / 200
- EU | Perfect Aim Train Medium | Combat Arenas Targets Aimbots F 0 / 200
Quick answers
From the figures on this page.
Population
Where does UKN.GG - EU Training Grounds - Medium IV place among Rust servers?
In the top 18% of all ranked servers sits UKN.GG - EU Training Grounds - Medium IV, at #4,090 on hours played over seven days.
How many players are on UKN.GG - EU Training Grounds - Medium IV right now?
The current count is 0 players on 150 slots for UKN.GG - EU Training Grounds - Medium IV. Averaged over the past week: 0 players, peaking at 14. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 7 players.
Rules and settings
On what map does UKN.GG - EU Training Grounds - Medium IV take place?
The game generates the procedural map on UKN.GG - EU Training Grounds - Medium IV at size 6,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: UKN Map.
Which settings and rules apply on UKN.GG - EU Training Grounds - Medium IV?
No gather rate appears in the name of UKN.GG - EU Training Grounds - Medium IV. A group holds no more than 500 players. minigames & battle royale is the mode, battle royale, parkour, Bedwars and arenas. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is UKN.GG - EU Training Grounds - Medium IV based?
Its name points to Europe, while UKN.GG - EU Training Grounds - Medium IV publishes no region tag. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 64.40.9.164:28014.
Does UKN.GG - EU Training Grounds - Medium IV perform well?
Averaged over the last 48 hours, server fps was 30, with a low of 25. The world held as many as 2,267 entities: buildings, deployables and the rest. Memory use peaked at 1,873 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is UKN.GG - EU Training Grounds - Medium IV, and is it currently online?
You can find UKN.GG - EU Training Grounds - Medium IV online at present. About 21 hours ago is when it last restarted, judged by the uptime it gives. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does UKN.GG - EU Training Grounds - Medium IV operate?
On Windows, UKN.GG - EU Training Grounds - Medium IV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does UKN.GG - EU Training Grounds - Medium IV reset its map?
No wipe schedule here: UKN.GG - EU Training Grounds - Medium IV changes world every few hours, and none of those resets counts as a wipe.
Server tags
Where does UKN.GG - EU Training Grounds - Medium IV appear in Rust Wipe Tracker lists and filters?
You will find UKN.GG - EU Training Grounds - Medium IV on the following Rust Wipe Tracker lists: Rust servers in Europe, Modded Rust servers and Aim training servers, live. On the server list, apply Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
Who operates UKN.GG - EU Training Grounds - Medium IV?
UKN.GG - EU Training Grounds - Medium IV and 14 other servers we track both publish a ukn.gg hostname, which points to the same operator in all likelihood.
How should you read the tags on UKN.GG - EU Training Grounds - Medium IV?
The game's server browser picks up these UKN.GG - EU Training Grounds - Medium IV tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp150 (Max players): Slot count: 150; ts500 (Group limit): The team limit is 500; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^e (Minigames): Parkour, Bedwars, arenas and more minigames; ^d (Combat training): This is aim and PvP practice: loot comes supplied; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join UKN.GG - EU Training Grounds - Medium IV?
Enter client.connect 64.40.9.164:28014 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://ukn.gg is its website.
