UKN.GG - US Training Grounds - Main
Online 64.40.8.152:28014 checked 12m ago
Resets: 7 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 10:58 UTC 10:58 UK · 7h agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 7
-
Mon 26 Oct, 10:58 UTC 10:58 UK · 1d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 11
-
Sun 25 Oct, 11:24 UTC 11:24 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 16
-
Sat 24 Oct, 10:00 UTC 11:00 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Thu 22 Oct, 09:58 UTC 10:58 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 19
-
Wed 21 Oct, 09:58 UTC 10:58 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 6
-
Wed 21 Oct, 09:04 UTC 10:04 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 7
-
Tue 20 Oct, 09:58 UTC 10:58 UK · 7d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 16
-
Mon 19 Oct, 10:24 UTC 11:24 UK · 8d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 5
-
Sun 18 Oct, 10:00 UTC 11:00 UK · 9d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 22
Show all 20 wipes
-
Fri 16 Oct, 10:24 UTC 11:24 UK · 11d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 19
-
Thu 15 Oct, 10:00 UTC 11:00 UK · 12d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 14 Oct, 18:55 UTC 19:55 UK · 12d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 3
-
Wed 14 Oct, 18:43 UTC 19:43 UK · 12d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 2
-
Wed 14 Oct, 18:30 UTC 19:30 UK · 12d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct, 18:18 UTC 19:18 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 14 Oct, 18:06 UTC 19:06 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct, 17:32 UTC 18:32 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 14 Oct, 09:59 UTC 10:59 UK · 13d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 13 Oct, 10:07 UTC 11:07 UK · 14d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 7
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA] Raid Simulator 2.0 (Raidsim) 20 / 150
- NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets 1 / 200
- Combat Arena | KOTH | Duel | GunGame | Warzone | BaseWars 4 / 100
- Tommygun's Frag | US | BedWars | Aim Train | Scrim | Gun Game 1 / 50
- [EU] Raid Simulator 2.0 (Raidsim) 373 / 500
- [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW 372 / 500
Quick answers
From the figures on this page.
Player activity
How does UKN.GG - US Training Grounds - Main compare with other Rust servers in the rankings?
A seven-day player-hours count places UKN.GG - US Training Grounds - Main at #689: the top 3% of every ranked server.
What is the current population on UKN.GG - US Training Grounds - Main?
The current count is 13 players on 250 slots for UKN.GG - US Training Grounds - Main. The seven-day figures show an average of 21 players and a peak of 79. Over the last 48 hours, the peak hour came at 02:00 UTC with an average of 54 players.
Rules and settings
What is the current map on UKN.GG - US Training Grounds - Main?
Generated by the game with seed 1337, the procedural map on UKN.GG - US Training Grounds - Main is size 6,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: UKN Map.
Which settings and rules apply on UKN.GG - US Training Grounds - Main?
You will not find a gather rate in the name of UKN.GG - US Training Grounds - Main. A group holds no more than 500 players. It runs minigames & battle royale, arenas and parkour, Bedwars and battle royale. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does UKN.GG - US Training Grounds - Main run from?
Its name points to North America, while UKN.GG - US Training Grounds - Main publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 64.40.8.152:28014.
How smoothly does UKN.GG - US Training Grounds - Main run?
Server fps over the last 48 hours averaged 29; the lowest was 20. Buildings, deployables and all the rest of the world pushed its entity count as high as 4,744. Memory use peaked at 3,493 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of UKN.GG - US Training Grounds - Main, and is it online?
UKN.GG - US Training Grounds - Main is up and online at the moment. The uptime it reports puts its last restart at about 6 hours ago. It was up 144 of 168 hours over the last 7 full days, 86% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is UKN.GG - US Training Grounds - Main using?
On Windows, UKN.GG - US Training Grounds - Main runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does UKN.GG - US Training Grounds - Main wipe? What schedule does it follow?
No wipe schedule here: UKN.GG - US Training Grounds - Main changes world every few hours, and none of those resets counts as a wipe.
Tags and listings
Where does UKN.GG - US Training Grounds - Main appear in Rust Wipe Tracker lists and filters?
You will find UKN.GG - US Training Grounds - Main on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 10+ on average.
Who is behind UKN.GG - US Training Grounds - Main?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Main, and by 14 other servers we track, so one operator most likely runs them all.
How should you read the tags on UKN.GG - US Training Grounds - Main?
The game's server browser picks up these UKN.GG - US Training Grounds - Main tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The server has 250 slots; ts500 (Group limit): The team limit is 500; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to UKN.GG - US Training Grounds - Main?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.8.152:28014. https://ukn.gg is its website.
