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Network live 11,895 servers online 92,684 players aboard 167 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

UKN.GG - US Sandbox III - Creative | Build | Noclip

Offline 64.40.8.148:28014 checked 27d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 200 players now 1% full
07-day averagepeak –
#14,318ranktop 60%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 09:10 UTC 10:10 UK · 27d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Tue 29 Sep, 09:08 UTC 10:08 UK · 28d ago
    Wipe delivered
    Peak
    10
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Mon 28 Sep, 09:08 UTC 10:08 UK · 29d ago
    Wipe delivered
    Peak
    10
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  4. Sun 27 Sep, 09:08 UTC 10:08 UK · 30d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  5. Sat 26 Sep, 09:08 UTC 10:08 UK · 31d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  6. Fri 25 Sep, 09:08 UTC 10:08 UK · 32d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  7. Thu 24 Sep, 09:08 UTC 10:08 UK · 33d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Wed 23 Sep, 09:08 UTC 10:08 UK · 34d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  9. Tue 22 Sep, 09:08 UTC 10:08 UK · 35d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Mon 21 Sep, 09:08 UTC 10:08 UK · 36d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Show all 17 wipes
  1. Sun 20 Sep, 09:08 UTC 10:08 UK · 37d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  2. Sat 19 Sep, 09:08 UTC 10:08 UK · 38d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 18 Sep, 09:08 UTC 10:08 UK · 39d ago
    Wipe delivered
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Thu 17 Sep, 09:08 UTC 10:08 UK · 40d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Wed 16 Sep, 09:08 UTC 10:08 UK · 41d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    5
  6. Tue 15 Sep, 09:08 UTC 10:08 UK · 42d ago
    Wipe delivered
    Peak
    9
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  7. Mon 14 Sep, 09:10 UTC 10:10 UK · 43d ago
    Wipe delivered
    Peak
    7
    Crowd
    –
    Lasted
    1 days
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average 17 / 150
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average 7 / 200
  4. Together We Rust | Build ServerNA · groups of 8+ · 2 on average 2 / 125
  5. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average 0 / 50
  6. RustPlay Building And Base Defense Testing ServerNA · groups of 8+ · 1 on average 3 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of UKN.GG - US Sandbox III - Creative | Build | Noclip against other Rust servers?

In the top 60% of all ranked servers sits UKN.GG - US Sandbox III - Creative | Build | Noclip, at #14,318 on hours played over seven days.

Is UKN.GG - US Sandbox III - Creative | Build | Noclip busy at the moment?

The last sighting of UKN.GG - US Sandbox III - Creative | Build | Noclip was 27 days 6 hours ago; it is offline right now.

Rules and settings

What is the current map on UKN.GG - US Sandbox III - Creative | Build | Noclip?

Size 3,000 and seed 1337 define the procedural map UKN.GG - US Sandbox III - Creative | Build | Noclip runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: UKN Map.

What are the rules on UKN.GG - US Sandbox III - Creative | Build | Noclip, and what settings does it run?

You will not find a gather rate in the name of UKN.GG - US Sandbox III - Creative | Build | Noclip. 1000 players is the most a group can hold. build & creative is the mode, building in a sandbox, gathering off. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of UKN.GG - US Sandbox III - Creative | Build | Noclip?

The name of UKN.GG - US Sandbox III - Creative | Build | Noclip points to North America, though no region tag is published. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 64.40.8.148:28014 is its address.

What is the uptime of UKN.GG - US Sandbox III - Creative | Build | Noclip, and is it online?

Offline for now: UKN.GG - US Sandbox III - Creative | Build | Noclip was last seen 27 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does UKN.GG - US Sandbox III - Creative | Build | Noclip operate?

The version on UKN.GG - US Sandbox III - Creative | Build | Noclip is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does UKN.GG - US Sandbox III - Creative | Build | Noclip handle its wipe days?

8 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does UKN.GG - US Sandbox III - Creative | Build | Noclip wipe, and at what times?

There is no next wipe to predict for UKN.GG - US Sandbox III - Creative | Build | Noclip: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 10 hours.

Server tags

Where does UKN.GG - US Sandbox III - Creative | Build | Noclip appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include UKN.GG - US Sandbox III - Creative | Build | Noclip are: Modded Rust servers, Aim training servers, live, Rust build servers, Creative Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who operates UKN.GG - US Sandbox III - Creative | Build | Noclip?

One operator most likely runs these: UKN.GG - US Sandbox III - Creative | Build | Noclip publishes a ukn.gg hostname, as do 14 other servers we track.

How should you read the tags on UKN.GG - US Sandbox III - Creative | Build | Noclip?

gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts1000 (Group limit): Teams are limited to 1000 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): A place to design and practise bases; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags UKN.GG - US Sandbox III - Creative | Build | Noclip publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join UKN.GG - US Sandbox III - Creative | Build | Noclip?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 64.40.8.148:28014. Its website can be found at https://ukn.gg.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players The server has 200 slots.
ts1000
Group limit Teams are limited to 1000 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Gameplay

^c
Creative No gathering here: it's sandbox building, build what you like.
^k
Build server A place to design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.