UKN.GG - AU Sandbox - Creative | Build | Noclip
Online 139.99.144.117:28019 checked 35m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 22:08 UTC 23:08 UK · 40d agoWipe delivered
- Peak
- 11
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes 31 / 150
- Intoxicated AU Sandbox - Creative | Build | Noclip 4 / 100
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 64 / 999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | 159 / 999
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA 1 / 100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight 12 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of UKN.GG - AU Sandbox - Creative | Build | Noclip against other Rust servers?
In the top 43% of all ranked servers sits UKN.GG - AU Sandbox - Creative | Build | Noclip, at #9,632 on hours played over seven days.
How many players are on UKN.GG - AU Sandbox - Creative | Build | Noclip right now?
The current count is 0 players on 200 slots for UKN.GG - AU Sandbox - Creative | Build | Noclip. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
Which map is active on UKN.GG - AU Sandbox - Creative | Build | Noclip?
The game generates the procedural map on UKN.GG - AU Sandbox - Creative | Build | Noclip at size 3,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: UKN Map.
What are the rules on UKN.GG - AU Sandbox - Creative | Build | Noclip, and what settings does it run?
No gather rate appears in the name of UKN.GG - AU Sandbox - Creative | Build | Noclip. 1000 players is the most a group can hold. build & creative is the mode, building in a sandbox, gathering off. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
About the server
What location does UKN.GG - AU Sandbox - Creative | Build | Noclip run from?
The name of UKN.GG - AU Sandbox - Creative | Build | Noclip points to Oceania, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 139.99.144.117:28019.
Does UKN.GG - AU Sandbox - Creative | Build | Noclip perform well?
Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 9,598. Memory use peaked at 2,671 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is UKN.GG - AU Sandbox - Creative | Build | Noclip up, and how good is its uptime?
Right now, UKN.GG - AU Sandbox - Creative | Build | Noclip is online. About 10 days 5 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is UKN.GG - AU Sandbox - Creative | Build | Noclip using?
The version on UKN.GG - AU Sandbox - Creative | Build | Noclip is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on UKN.GG - AU Sandbox - Creative | Build | Noclip when wipe day arrives?
The average busiest point of its recent wipes was 11 players. On the latest wipe, 8 hours passed before the crowd peaked.
When does UKN.GG - AU Sandbox - Creative | Build | Noclip wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of UKN.GG - AU Sandbox - Creative | Build | Noclip's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 10 days have passed since this world was made.
Server tags
Where does UKN.GG - AU Sandbox - Creative | Build | Noclip appear in Rust Wipe Tracker lists and filters?
You will find UKN.GG - AU Sandbox - Creative | Build | Noclip on the following Rust Wipe Tracker lists: Oceania Rust servers, Modded Rust servers, Aim training servers, live, Rust build servers and Creative Rust servers. These are the filters that bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which person or group runs UKN.GG - AU Sandbox - Creative | Build | Noclip?
A ukn.gg hostname is published by UKN.GG - AU Sandbox - Creative | Build | Noclip, and by 14 other servers we track, so one operator most likely runs them all.
How should you read the tags on UKN.GG - AU Sandbox - Creative | Build | Noclip?
Read off the game's server browser, the tags for UKN.GG - AU Sandbox - Creative | Build | Noclip are: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slot count: 200; ts1000 (Group limit): The team limit is 1000; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^c (Creative): No gathering here: it's sandbox building, build what you like; ^k (Build server): Design and practise base building; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to UKN.GG - AU Sandbox - Creative | Build | Noclip?
Enter client.connect 139.99.144.117:28019 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://ukn.gg.
